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TEMPORARILY FIX FOR RUNTIME ERROR & EXPLANATION

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Runtime error is a very annoying bug in Soldier Front / Special Force and we are still waiting for a fix from the original developers


The original developers are very lazy to fix it on their side therefore we've found the issue and will provide a "quick solution" for it


 


How and why did runtime error occur?


Runtime error is caused by memory leakage in the client and when it reaches approx (1.3GB) of memory/Ram, run time error will occur


SF client is coded in 32 bit and of course, we can't compare SF to other bigger games which are using 64bit


Other version of SF except for Thailand & Philippines version does not have the memory leak issue as well so ..... let's fix it ourselves


If you have exactly 2GB of ram in your pc, that's a RIP ... SF requires 2 GB of free ram and minimum of 4 GB ram on your pc


 


Open up TASK MANAGER on your computer


View the amount of ram usage for SF on your pc, estimated 736.8 MB of memory will be used up when you launch the game


 


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Estimated 900 ~ 920 MB of memory will be used up when you play your first game (30 mins) without disconnecting or getting run time error


 


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Estimated 1.1 GB ~ 1.2GB of memory will be used up when you complete your 2nd game (30 mins) and it reaches almost 1.3 GB which will cause run time error to trigger


Now, you've played a total of 1 hour in game without getting run time error. 


The next step to ensure smoother game play is to EXIT AND RELOGIN TO SF!


Relogging to SF will refresh the ram usage in SF client and it will be back to estimated 720 ~ 760 MB


 


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